// parry-book.c

inherit ITEM;

void create()
{
        set_name( "招架入门",({ "parry book","book"}));
        set_weight(200);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/
        {
                set("unit", "本");
                set("long","这是一本走江湖武师写的关于趋避招架的书籍。\n");
                set("value", 1500);
                set("material", "paper");
                set("skill", ([
                        "name":         "parry",      //name of the skill
                        "exp_required": 1 ,           //minimum combat experience required
                        "jing_cost":    10+random(10),// jing cost every time study this
                        "difficulty":        10,           // the base int to learn this skill
                        "min_skill":        0,            // the minimum level you can learn
                        "max_skill":        19            // the maximum level you can learn
                ]) );
        }
}